Post by silentwarrior on May 16, 2013 20:22:55 GMT -8
The Operators presents: Total May-Hem!
HDS Opener May 25th
Game on: 10am
Game:1: Ground taking campaign!
Duration: 2 hours
Objective: Take and hold flags, Rescue Milsim Mike\Samuel the Simulant, retrieve supplies back to your spawn. All will have separate point values.
Spawn: Staging area spawns
***Tank is renegade. Team that holds flag facility will gain the tank for their team***
***Rescue dummy - One for each team(marked with appropriate arm band tape) Rescue yours by bringing him back to your spawn, defend the other to prevent OPFOR from rescuing theirs.***
BREAK! (20-30 minutes)
Game 2: Get out!
Duration: 1 hour
Objective: Facility team has to fight out of the facility and take the town. Town team surrounds the facility and has to prevent facility team from taking the town.
Spawn: Facility Team: Facility flag pole - Town Team: Pentagon
***Tank will be renegade, shooting both teams***
LUNCH!
Game 3: Battle for the Town!
Duration: 1 hour
Objective: Fight to take and hold the center flag in the town. (envelopes will be in the town, if you find one, open and follow instructions)
Spawn: Center North\South spawns
BREAK!
Game 4: Jail break!
Duration: 1 hour
Objective: Attacking team has to rescue hostages from jail (You must retrieve key from flag pole first!) Take them back to spawn.
Spawn: Attacking Team - Bridge *** Defending Team - Pentagon
***Hostages can carry a gun but cannot have paint. Rescue team are the only ones who can provide hostages with paint***
BREAK!
Sundown Showdown: 8:00 pm(Pistol draw tournament)
***Tanks (If attending) - Can only be killed by shooting a rocket in the kill spot (fish net)
***Each team will have an Operator as a Medic - When medic gets to a comrade that is shot they play rock, paper, scissor with them. If the wounded win the medic will tie a bandage to them and they are healed. If the wounded loses they have to walk back to re-spawn. Head shots cannot be healed by medic. Players are responsible for returning their bandages to their spawn points for Medics to resupply.
Can't wait to see everyone there!
Hoo-Op!
HDS Opener May 25th
Game on: 10am
Game:1: Ground taking campaign!
Duration: 2 hours
Objective: Take and hold flags, Rescue Milsim Mike\Samuel the Simulant, retrieve supplies back to your spawn. All will have separate point values.
Spawn: Staging area spawns
***Tank is renegade. Team that holds flag facility will gain the tank for their team***
***Rescue dummy - One for each team(marked with appropriate arm band tape) Rescue yours by bringing him back to your spawn, defend the other to prevent OPFOR from rescuing theirs.***
BREAK! (20-30 minutes)
Game 2: Get out!
Duration: 1 hour
Objective: Facility team has to fight out of the facility and take the town. Town team surrounds the facility and has to prevent facility team from taking the town.
Spawn: Facility Team: Facility flag pole - Town Team: Pentagon
***Tank will be renegade, shooting both teams***
LUNCH!
Game 3: Battle for the Town!
Duration: 1 hour
Objective: Fight to take and hold the center flag in the town. (envelopes will be in the town, if you find one, open and follow instructions)
Spawn: Center North\South spawns
BREAK!
Game 4: Jail break!
Duration: 1 hour
Objective: Attacking team has to rescue hostages from jail (You must retrieve key from flag pole first!) Take them back to spawn.
Spawn: Attacking Team - Bridge *** Defending Team - Pentagon
***Hostages can carry a gun but cannot have paint. Rescue team are the only ones who can provide hostages with paint***
BREAK!
Sundown Showdown: 8:00 pm(Pistol draw tournament)
***Tanks (If attending) - Can only be killed by shooting a rocket in the kill spot (fish net)
***Each team will have an Operator as a Medic - When medic gets to a comrade that is shot they play rock, paper, scissor with them. If the wounded win the medic will tie a bandage to them and they are healed. If the wounded loses they have to walk back to re-spawn. Head shots cannot be healed by medic. Players are responsible for returning their bandages to their spawn points for Medics to resupply.
Can't wait to see everyone there!
Hoo-Op!